3D Scanning Reverse Engineering – Why Is It Useful?

When 3D laser surveying was released on a widespread basis in 1998, the firms that used it that the most abilities were technology and production businesses. Since sure forms of 3D scanners (3D skanneri) may collect flawless physical data in items of different sizes, they provided engineers and manufacturers together with the capability to design more problem-free products the first time around and significantly simplifies the design process to get design ideas to the production floor quicker. Nonetheless, in the event that manufacturing flaws happen, laser scanning additionally rewards engineers and manufacturers by enhancing the practice of reverse engineering, which, besides allowing for the simple production of heritage parts to match new parts, enables engineers to deconstruct an item’s design and discover its design defects.


The type of product defects revealed by 3D scanning inverse technology usually are not obvious defects, but defects which are so subtle as to be indistinguishable from customers from a product which simply lacks the most effective overall design. For instance, a flaw in a car’s brake clamps may cause split pads which wear unevenly, causing consumers to believe that either the pads or the automobile generally suffers from bad design, once the actual problem is in the cone design.
Oftentimes, such infinitesimal design defects that result in noticeable problems are the consequence or beneath trimming, over trimming or easy product warping, none of which are often visible to the naked eye. Therefore, 3D scanning reverse technology is used to correctly determine the problem areas, particularly by making use of a color mapping procedure where even the tiniest under trimmings, over trimmings or even the slightest warping are revealed and handled via color-coding.
As with other businesses using laser scanning to assemble the exact physical data of different objects, engineers like the ability to see scanned items through three primary data models which include more specific models: polygon mesh models, that are comparatively un-editable and are typically employed for visualization functions; surface models, that can be editable in their surface and are best for resolving product problems that result from below trimming and over trimming; and strong CAD models, that can be supremely editable and may incorporate design intent which permits them to be straight manufactured from.

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